In this case it’s your Agility because you’re doing something acrobatic. Now, you apply your modifier to the total. Start by rolling your dice and add them together: Say you want to acrobatically dive into an alleyway to avoid your enemy. If you rolled three 1s, however, that is not so good…that’s a botch. If you roll a one on your Marvel die, and 2 sixes on the other two dice, that’s a fantastic success! If you roll a 1 on your Marvel die, it counts as a six. One of them needs to be different than the other two. To resolve a check, roll 3d6 (that’s 3 six-sided dice, like you’d find in Monopoly, or at a craps table.) It’s named after the Marvel Universe dimension that is considered ‘the standard’ universe where the comic book action takes place. It’s meant to introduce you to the system they are creating and it does an effective job at doing that in an accessible way. You’ll learn the mechanics of the d616 system, you’ll get access to a robust character generation system, and you’ll learn all about the combat and how the actions work. The Marvel Multiverse Role-Playing Game playtest rulebook is going to allow you to grab a character (or make your own) quickly learn the rules and provide you the tools to run an RPG set in the Marvel Universe.
The sections include game mechanics, how to fight, on building a character, on example heroes, the role of the narrator, and a short introductory adventure. The book is just over 100 pages, coming in at 118.
Some character elements (powers, mainly) are limited only to what relates to the included hero templates.Enough hero templates for popular heroes.Unique core mechanic (d616) that differentiates it from other games.Simple, easy to understand, but with enough potential complexity to entice any RPG fan.It isn’t for everyone, but I’m here for it: excelsior! We’ve seen this model work well with Pathfinder 1.0 and 2.0, DnD Next, and other systems. It is a playtest so things may change based on feedback The rules are complete enough so you can be confident in taking them for a whirl, but Marvel wants to hear your thoughts on what you like and don’t before releasing the final rulebook in 2023.
The most important thing to note about this ruleset is that it is a work in progress. It’s also simple enough to learn for someone who doesn’t know a d20 from a doombot. Marvel has walked a fine line of creating a game that has unique elements that will differentiate it from other games but has enough similarities that it won’t deter players familiar with RPG tropes from enjoying it.
Free as the Silver Surfer on the spaceways free as Namor beneath the waves free as Galactus dev- er…never mind. And last week, I received a preview copy of the Marvel Multiverse Role-Playing Game playtest rulebook.īut I couldn’t say anything. A comic kid from the time I could read a Dungeons & Dragons player from the age of 7. “With great power, comes great responsibility…”